Yesterday, I got to posting some impressions of the demo for Madden NFL 13. The gist of which is that I was very pleased with the way things were going. It's hard to really gauge the new physics engine, as it seems more like really solid animations than it does a whole new way of detecting collisions. That being said, I wanted to highlight one glaring negative: the commentary.
It's hard to get right, I understand that. Madden NFL 12 had abysmal commentary. Gus Johnson's poorly mixed audio was always five seconds behind and always at five different volumes. Cris Collinsworth was exceptionally annoying, ranting about his wife and a bath robe or some such. But Jim Nantz and Phil Simms manage to be ten times worse.
It's more Natntz than Simms. I'm really bad with commentary guys when it comes to actually watching the NFL, so I don't know if he's always this bad, but his delivery is so slow. It's not just the mixing either - he's slow, and says the stupidest things. I'm actually angry right now. I want to snap my game disc but I can't because it's a demo. OK, I'm not really angry. Let's break it down after the jump.
Now, let's all hope that this is just a symptom of it being a demo. Past Madden games have seen the level of commentary go up from demo to full game, presumably because only a limited amount of lines are on the download for the demo. That being said, if this sample size is representative of what's to come, then Madden NFL 13 may just have the worst commentary of any sports game ever.
And the demo doesn't let you turn down the commentary either. The full game better have that. Oh man it better have that. Time to play the demo some more on mute and enjoy those sexy, sexy tackle animations. I just never thought I'd be wishing for Cris Collinsworth back.
Stick with this Story Stream for all of your Madden NFL 13 news and updates. Don't forget to Tweet @sbnbayarea or @JamesBradySBN with your thoughts on the demo for a chance to win a free copy of the full game upon release.